#ifndef __SPHEREMODEL_H__
#define __SPHEREMODEL_H__
/////////////////
//include
/////////////////
#include"CollisionModel.h"
/////////////////
//const
/////////////////

/////////////////
//class
/////////////////
class SphereModel : public CollisionModel
{
public:
	SphereModel(float r = 1.0f);
	~SphereModel();
};
#endif __SPHEREMODEL_H__
